Project 5801 issues. [Should be Offline]

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VijayPande
Pande Group Member
Posts: 2058
Joined: Fri Nov 30, 2007 6:25 am
Location: Stanford

Re: Project 5801 issues.

Post by VijayPande »

We've taken these off line until we can see what's up.
theo343
Posts: 74
Joined: Thu Jul 03, 2008 12:43 pm
Hardware configuration: Home Network:
ADSL 12Mbps - 807 / 14.439
USRobotics 8port 10/100/1000
All computers connected with TP CAT5

HC1:
E8400@4GHz(8*500)
4GB PC2-8000
9800GX2@stock
removed - (8800GTS-512MB@724/1810/972)
Mist 600W rev2
WinXP Pro 32bit SP3
FW180.43
1xGPU2 v6.20 R1 Core 1.18/1.19
1xSMP v6.23 Beta R1

HC2:
AM2+ x4 Phenom 9950@3GHz
2GB Crucial Ballistix PC2-5300
3x8800GS-384MB
Corsair TX 750W
WinXP Pro 32bit SP3
FW178.24
3xGPU2 v6.20 R1 Core 1.18
1xSMP v6.23 Beta R1

HC3: (not folding atm and outdated)
X2 6000+@Stock
HD3850OC-512MB@783MHz
2GB PC6400
PSU 420W
WinXP Pro 32bit SP3
CCC8.6
1*GPU2 v6.12 Beta8 Core 1.04
1*CPU 5.04


Office Network:
SDSL 20Mbps
100/1000
All computers connected with TP CAT5

OC1:
E6750@stock
8800GT-256MB@702/1755/900
4GB PC6400
Tagan 480W
Vista Ultimate 32bit SP1
FW 178.24
1xGPU2 v6.20 R1 Core 1.15
1xSMP v6.23 Beta R1


OC2:
E8400@stock
2x8800GT-512MB@stock
8GB PC3-8500
Corsair HX520
Vista Business 64bit
FW178.24
2xGPU2 v6.20 R1 Core 1.15
1xSMP v6.23 Beta R1
Location: Norway

Re: Project 5801 issues.

Post by theo343 »

THANKS :D
Image
Naki
Posts: 50
Joined: Thu Dec 13, 2007 1:10 pm
Location: Bulgaria, EU
Contact:

Re: Project 5801 issues.

Post by Naki »

Here is my log:

Code: Select all

[22:43:32] Project: 5801 (Run 1, Clone 43, Gen 0)
[22:43:32] 
[22:43:32] Assembly optimizations on if available.
[22:43:32] Entering M.D.
[22:43:38] mdrun_gpu returned 
[22:43:38] Going to send back what have done -- stepsTotalG=0
[22:43:38] Work fraction=0.0000 steps=0.
[22:43:42] logfile size=0 infoLength=0 edr=0 trr=25
[22:43:42] - Writing 637 bytes of core data to disk...
[22:43:42] Done: 125 -> 124 (compressed to 99.2 percent)
[22:43:42]   ... Done.
[22:43:42] 
[22:43:42] Folding@home Core Shutdown: UNSTABLE_MACHINE
[22:43:46] CoreStatus = 7A (122)
[22:43:46] Sending work to server
[22:43:46] Project: 5801 (Run 1, Clone 43, Gen 0)
[22:43:46] - Read packet limit of 540015616... Set to 524286976.
leexgx
Posts: 25
Joined: Mon Dec 03, 2007 8:05 am
Hardware configuration: snip

Re: Project 5801 issues.

Post by leexgx »

why does it force me to connect to 171.67.108.11 even thought i URL blocked that server very annoying it should goto another server after so many fails

scrach that the URL BLock on 171.67.108.11 /.11:8080 /.11:80 worked after failing 4 connections to it redirected me to the 5016 server

will remove the block from that server when project is removed 100% from it going sleep now, Server code could do with been tweeked an little to detect when Every work unit is failing and stop handing them out or at lest the server that hands out the project server Should Not keep handing out the same server on every fail
Last edited by leexgx on Wed Oct 29, 2008 12:14 am, edited 1 time in total.
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toTOW
Site Moderator
Posts: 6349
Joined: Sun Dec 02, 2007 10:38 am
Location: Bordeaux, France
Contact:

Re: Project 5801 issues.

Post by toTOW »

VijayPande wrote:We've taken these off line until we can see what's up.
Thank you.

I can now got to bed in peace of mind :)
Image

Folding@Home beta tester since 2002. Folding Forum moderator since July 2008.
Saleen219
Posts: 19
Joined: Thu Jun 05, 2008 2:47 am

Re: Project 5801 issues.

Post by Saleen219 »

This is getting ridicules as far as Im concerned. Get it fixed already.
crosby
Posts: 3
Joined: Thu Aug 28, 2008 9:39 pm

Re: Project 5801 issues. [Should be Offline]

Post by crosby »

Glad these have been taken away - have had to restart 3 clients due to them
Iannis
Posts: 2
Joined: Thu Jan 10, 2008 12:30 am

Re: Project 5801 issues. [Should be Offline]

Post by Iannis »

same problem here 2 days now
on 9800GTX :(
theo343
Posts: 74
Joined: Thu Jul 03, 2008 12:43 pm
Hardware configuration: Home Network:
ADSL 12Mbps - 807 / 14.439
USRobotics 8port 10/100/1000
All computers connected with TP CAT5

HC1:
E8400@4GHz(8*500)
4GB PC2-8000
9800GX2@stock
removed - (8800GTS-512MB@724/1810/972)
Mist 600W rev2
WinXP Pro 32bit SP3
FW180.43
1xGPU2 v6.20 R1 Core 1.18/1.19
1xSMP v6.23 Beta R1

HC2:
AM2+ x4 Phenom 9950@3GHz
2GB Crucial Ballistix PC2-5300
3x8800GS-384MB
Corsair TX 750W
WinXP Pro 32bit SP3
FW178.24
3xGPU2 v6.20 R1 Core 1.18
1xSMP v6.23 Beta R1

HC3: (not folding atm and outdated)
X2 6000+@Stock
HD3850OC-512MB@783MHz
2GB PC6400
PSU 420W
WinXP Pro 32bit SP3
CCC8.6
1*GPU2 v6.12 Beta8 Core 1.04
1*CPU 5.04


Office Network:
SDSL 20Mbps
100/1000
All computers connected with TP CAT5

OC1:
E6750@stock
8800GT-256MB@702/1755/900
4GB PC6400
Tagan 480W
Vista Ultimate 32bit SP1
FW 178.24
1xGPU2 v6.20 R1 Core 1.15
1xSMP v6.23 Beta R1


OC2:
E8400@stock
2x8800GT-512MB@stock
8GB PC3-8500
Corsair HX520
Vista Business 64bit
FW178.24
2xGPU2 v6.20 R1 Core 1.15
1xSMP v6.23 Beta R1
Location: Norway

Re: Project 5801 issues. [Should be Offline]

Post by theo343 »

pitty i cant reach half of my GPU clients, but I will get to them in the morning.
Image
leexgx
Posts: 25
Joined: Mon Dec 03, 2007 8:05 am
Hardware configuration: snip

Re: Project 5801 issues. [Should be Offline]

Post by leexgx »

server was handing out them work units an little i remove that block in 24hrs (or when ever i come back home)
Image
VijayPande
Pande Group Member
Posts: 2058
Joined: Fri Nov 30, 2007 6:25 am
Location: Stanford

Re: Project 5801 issues. [Should be Offline]

Post by VijayPande »

Sorry about the really nasty problem on this one. It was definitely strange since these WU's were QA'd before. I think this may be an issue where they were QA'd on an earlier core and 1.15 is causing issues.
MoneyGuyBK
Posts: 179
Joined: Sun Dec 02, 2007 6:40 am
Location: Team_XPS ..... OC, S. Calif

Re: Project 5801 issues.

Post by MoneyGuyBK »

Welcome to the party toTOW ... I mean what feels like a funeral !!!
toTOW wrote:I feel alone, depressed and helpless :cry:
I have finally stopped getting the 5801s, did not do anything else except a restart, I got all 5506s....
God only knows how much PpD I lost and how much benefit Humanity missed today.

Image

I am surprised that:
1) F@H released this WU in such a bad state :!:
However, more stumped that:
2) F@H has not chimed in here officially after 7 Pages of comments :(

EDIT/Added..... I see VP chimed in on the cause while I was writing.... Thanx VP






Peace
T.E.A.M. “Together Everyone Accomplishes Miracles!”
Image
OC, S. California ... God Bless All
Insidious

Re: Project 5801 issues. [Should be Offline]

Post by Insidious »

VijayPande wrote:Sorry about the really nasty problem on this one. It was definitely strange since these WU's were QA'd before. I think this may be an issue where they were QA'd on an earlier core and 1.15 is causing issues.
Thanks Dr. Pande,

They are dying on 1.18 too.

-Sid
harlam357
Posts: 222
Joined: Fri Jun 27, 2008 11:03 pm
Location: Alabama - USA
Contact:

Re: Project 5801 issues. [Should be Offline]

Post by harlam357 »

Well, there lies part of the problem... poor QA. Can you honestly say that not even one p5801 WU was not run on the most recent core before deploying them?

I'm a software developer... I won't go into details about the software I develop but suffice it to say an engineering design engine is the meat of the software. What was done here is akin to us developing an updated engine, then not running a single piece of data through it before releasing it out into the wild. Then when it fails we'll just shrug our shoulders and say... "Well, it worked on the previous version."

I understand resources are limited... failures happen... and the software is beta. As long as lessons are learned and processes are improved, then that's all we can ask for.

This recent string of debacles with the GPU2 core and WUs have really cast a shadow on what was, IMO, the best rollout in FAH history.
VijayPande
Pande Group Member
Posts: 2058
Joined: Fri Nov 30, 2007 6:25 am
Location: Stanford

Re: Project 5801 issues.

Post by VijayPande »

PS In case you're curious:
MoneyGuyBK wrote: I am surprised that:
1) F@H released this WU in such a bad state :!:
This was beta tested before (this was a project # change due to a move onto a new server -- which was done to try to keep work around while the CS servers were down).
However, more stumped that:
2) F@H has not chimed in here officially after 7 Pages of comments :(
We keep an eye on the forum, but the first post was just a few hours ago. Due to staff having other responsibilities, our response will typically be on the hours time scale not minutes time scales for issues like this. I wish it could be faster, but that's what we're staffed to do at the moment.
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