Normal for an Athlon 3000G to not grab any work units?

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CaptainHalon
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Normal for an Athlon 3000G to not grab any work units?

Post by CaptainHalon »

Neither the cpu portion or gpu portion are able to get WU's. Always says nothing available for configuration. So what I'm wondering is will they never grab anything, or is it just every now and then? I've had it on since last night and nothing.
Joe_H
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Re: Normal for an Athlon 3000G to not grab any work units?

Post by Joe_H »

Having looked up an Athlon 3000G, that is 2 CPU cores supporting 4 threads. Currently there is a 3 thread minimum requirement for almost all CPU WUs. So if you have it set for 2 threads try bumping that up to 3.

The included iGPU on the processor is a Radeon Vega 3, a Vega 11 chip with about 70% of its shaders deactivated. That is a very low end GPU and there may not be any projects small enough to be processed on it available. The full Radeon Vega 11 with all shaders available did get work it could complete in the past, haven't checked recently. So I would just recommend deactivating the Vega 3 for folding.
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CaptainHalon
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Re: Normal for an Athlon 3000G to not grab any work units?

Post by CaptainHalon »

Thanks for the reply. Yes, it's currently set to 2 threads. We'll see how 3 goes.

How about Vega 7 and Vega 8 in the 5600G and 5700G respectively? I might swap the cpu out eventually.
CaptainHalon
Posts: 114
Joined: Mon Apr 13, 2020 11:47 am

Re: Normal for an Athlon 3000G to not grab any work units?

Post by CaptainHalon »

Looks like setting it to 3 cores works for the cpu portion.

What's the proper command to disable the gpu? Because I know if I remove a gpu slot, it'll just add itself back later. I tried gpu=false under the expert tab, and it modified the config file like so:

<config>
<!-- Folding Slot Configuration -->
<gpu v='false'/>

But it still didn't disable the GPU.

Edit: n/m, I had to delete the slot. Now it doesn't add it back. Looks good.
Joe_H
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Re: Normal for an Athlon 3000G to not grab any work units?

Post by Joe_H »

I vaguely remember the Vega 8 as being adequate to process WUs, but that was 2-3 years ago. Not sure how they are doing now. The Vega 7 is supposed to have about the same performance, so maybe it also would be okay. But I don't recall anything specific about it from past posts. Hard to keep track of all of the variants AMD has created from cutting out various amounts of the shader cores from the base Vega 11 chip.
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CaptainHalon
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Re: Normal for an Athlon 3000G to not grab any work units?

Post by CaptainHalon »

Well, for whatever reason the 3000G is no longer consistently getting WU's, despite having it set to 3 threads. It's idle more often than not now. If I move to a 5600G/GT and set it to 6 threads, is that likely to make a difference in reliably getting WU's?
muziqaz
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Re: Normal for an Athlon 3000G to not grab any work units?

Post by muziqaz »

No,
there is some dark magic happening with server constraints. Are you on linux by any chance. That seems to reduce the chance to get any work further with 7 or less threads :/
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CaptainHalon
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Re: Normal for an Athlon 3000G to not grab any work units?

Post by CaptainHalon »

muziqaz wrote: Sat Aug 16, 2025 11:21 am No,
there is some dark magic happening with server constraints. Are you on linux by any chance. That seems to reduce the chance to get any work further with 7 or less threads :/
This particular box is on Windows 11. You say 7 or less threads, so if I got a 5600GT and set it to 8 threads, it might help?
muziqaz
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Re: Normal for an Athlon 3000G to not grab any work units?

Post by muziqaz »

CaptainHalon wrote: Sat Aug 16, 2025 11:31 am
muziqaz wrote: Sat Aug 16, 2025 11:21 am No,
there is some dark magic happening with server constraints. Are you on linux by any chance. That seems to reduce the chance to get any work further with 7 or less threads :/
This particular box is on Windows 11. You say 7 or less threads, so if I got a 5600GT and set it to 8 threads, it might help?
Yes.

my 15+ thread machines have not skipped the beat for months. Other people with 8+ threads have same experience.
Just to be clear: this is not because the limit has been increased, it hasn't minimum thread count supported is still 3 (pushing back to 2 now). This is because of some evil sorcery happening with server constraints, which is being investigated
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CaptainHalon
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Re: Normal for an Athlon 3000G to not grab any work units?

Post by CaptainHalon »

muziqaz wrote: Sat Aug 16, 2025 11:45 am This is because of some evil sorcery happening with server constraints, which is being investigated
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