foldinghomealone2 wrote:Currently with the available projects, the average atoms count is 105k.
However i think that WUs with less atoms are distributed more often as those WUs are completed faster.
In my experience, it isn't the atom count alone that determines how fast a WU will complete on a given GPU but rather a combination of atom count and the number of steps in the given project.
Small atom count:
Take for instance p14540. This is the lowest PPD project I have tracked at about 804K. This project had 28,233 atoms yet took 3h:43m:38s to complete.
Project 14549, on the other hand, has the same atom count but with an average PPD of 943K and completes in 2h:47m:30s on average, nearly an hour faster.
Even faster still is p14538 with an an atom count of 29,004 which averaged 877K PPD and completes in 1h:27m:02s on average, well under half of the first project mentioned.
Average atom count:
Comparing those to a project with an atom count closer to the average, say p11745 with 110,370 atoms, it averages 1.22m PPD and completes in 1h:29m:38s on average.
Large atom count:
Moving to the large side of things, p14415 with an atom count of 290,453 averages 1.36m PPD and completes in 3h:37m:21s on average.
Also on the large side of things, p14539 with an atom count of 227,375 averages 1.25m PPD and completes in 1h:24m:44s on average, the quickest of any project I have tracked to date.
So as you can see, it doesn't matter if the atom count is small or large, the time it takes to complete the WU can vary greatly! That isn't to say that small atom count projects don't run faster when talking the number of steps per minute, they are most certainly faster in that regard, but as you likely know, one project could have 250K steps and another could have 8m. If all projects had the same number of steps, I would wager that projects would complete faster the lower the atom count is.
Granted, this could all change for GPUs with fewer stream processors/CUDA cores. I do not know how they would behave when working with small atom count projects versus large atom count ones. I could definitely see large atom count projects being bottleneck'd and running slower PPD/TPF wise but I don't have any personal experience with anything less than a 980 Ti. It's been far too many years since I was folding with GTX 570s to remember those stats.