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Will the client EVER support queuing work units?

Posted: Fri Oct 10, 2008 9:58 am
by doug65536
I run folding at home on my Phenom 9950 and ATi HD4870 24 hours a day, every day (3 CPU clients, and one GPU client). Too bad they only spend about half their time actually doing something useful...

I frequently connect to a corporate network using a heavily secured VPN connection, which blocks all folding at home traffic when I connect. The clients are not able to get work or submit work for hours on end because they are not able to access the internet. I've affinitized the clients and I can see them dropping off one by one in my CPU usage gadget until there is maybe one or zero clients doing work by the time I disconnect from work.

The GPU is hurt the worst, it screams through a work unit in no time and then sits idle, wasting time until I disconnect.

If you added a modest work queue, you would probably see a noticable increase in the amount of work that is done by all of the contributors. I've been contributing for a very long time, and you haven't supported queuing of work units for YEARS. It was no big deal back then, it took days to complete a work unit, now I can complete at least 10 work units per day on my GPU alone!

Why not keep the clients busy?

Thanks
-Doug

Re: Will the client EVER support queuing work units?

Posted: Fri Oct 10, 2008 1:11 pm
by Foxery
No. There are a few threads explaining why, but this is the only one I'm seeing offhand:
http://foldingforum.org/viewtopic.php?f=50&t=5629