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the -oneunit
Posted: Sun Oct 09, 2011 11:26 pm
by bot
i know about the -oneunit flag and how to add it. it's great and works well.
is the "one" in the flag significant or can it be changed to "two", "three", etc and will/would that in turn correspond to how many units will complete before the client pauses or shuts down
Re: the -oneunit
Posted: Sun Oct 09, 2011 11:56 pm
by Jesse_V
No. The -oneunit will cause the client to wait/shutdown after one unit. There are no other flags for what you asking. Sorry.
Re: the -oneunit
Posted: Mon Oct 10, 2011 12:26 am
by bruce
ADDITIONAL INFORMATION REGARDING V7:
In the upcoming V7 client, there will be an enhancement to the capability of the -oneunit flag. You will be able to set --max-units=1 but the value 1 can be increased if you like.
V6 also requires that you restart the client to set the-oneunit flag. In V7, you'll be able to click on Finish for an active WU and functionally it will be the equivalent of setting the -oneunit flag for that particular WU but without restarting anything.
Re: the -oneunit
Posted: Mon Oct 10, 2011 1:03 am
by bot
thanks, thats good. i am already using the v7 beta client. i assume it's in the expert view under "extra client configuration options"
Re: the -oneunit
Posted: Mon Oct 10, 2011 1:12 am
by bruce
No need for the Expert view.
The --max-units=N setting is a command line flag, just like -oneunit. (Note that there are two "--" at the beginning, not one.) The Finish option can be set equally well in Novice/Advanced/Expert mode.
I've only tested --max-units=2 once and it worked, but there still may be a bug or two associated with that setting (though I hope not). If you do use it, please do so in the spirit of beta testing and let us know how well it works.
Re: the -oneunit
Posted: Mon Oct 10, 2011 1:49 am
by bot
will do. i will play around with it a bit and see what happens.
i will post back here with results
Re: the -oneunit
Posted: Mon Oct 10, 2011 6:35 pm
by bot
found the info here
viewtopic.php?f=67&t=18187
thx bruce
Re: the -oneunit
Posted: Fri Oct 14, 2011 6:09 pm
by Fahrenheit451
Good to know that this feature is implemented in V7. Sometimes I really missed it in the v6 client.