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Re: Highwater Mark
Posted: Mon May 05, 2008 6:24 pm
by codysluder
smASHer88 wrote:I PREDICTED 2 PETAFLOPS BY JUNE!!! ... as long as growth in active PS3 folders continue.
The GPU2 client will be making a big contribution too. Just wait. And it would be even greater if they could figure out how to run FAH on nvidia GPUs.
Re: Highwater Mark
Posted: Tue May 06, 2008 1:33 am
by Risme
This might help on the introduction of Nvidia F@H client sometime in the future. Because if I remember correctly the reason or at least one of the reasons for Folding@home not having an Nvidia GPU client is because the people behind F@H didn't like CUDA.
I would certainly want to hear what the people in charge of F@H would have to say about this interesting piece of news. Even though it's most likely too early for any comments on their part, but time will tell.
Re: Highwater Mark
Posted: Tue May 06, 2008 1:37 am
by Tobit
Risme wrote:I would certainly want to hear what the people in charge of F@H would have to say about this interesting piece of news. Even though it's most likely too early for any comments on their part, but time will tell.
Vijay Pande, head cheese, already commented on this on his blog:
http://folding.typepad.com/
Re: Highwater Mark
Posted: Tue May 06, 2008 1:50 am
by Risme
*Facepalm* Duh, I should have checked typepad first. Oh well, now it's posted here too.
Re: Highwater Mark
Posted: Tue May 06, 2008 5:47 am
by 7im
Risme wrote:This might help on the introduction of Nvidia F@H client sometime in the future. Because if I remember correctly the reason or at least one of the reasons for Folding@home not having an Nvidia GPU client is because the people behind F@H didn't like CUDA.
The subtle difference between didn't like and doesn't work might have been lost in the translation.
Re: Highwater Mark 2.2 PetaFLOPS
Posted: Tue May 06, 2008 7:34 am
by apd183
PlayLoud wrote:
Yeah, what's up with this?
We went from <40k PS3s to >60k PS3s overnight? Somethings not right here.
In case you were still wondering, this was released last week:
http://en.wikipedia.org/wiki/Grand_Theft_Auto_IV
Re: Highwater Mark 2.2 PetaFLOPS
Posted: Tue May 06, 2008 3:37 pm
by Foxery
apd183 wrote:PlayLoud wrote:
Yeah, what's up with this?
We went from <40k PS3s to >60k PS3s overnight? Somethings not right here.
In case you were still wondering, this was released last week:
http://en.wikipedia.org/wiki/Grand_Theft_Auto_IV
Yes, but this should reduce the crunching time because you have to turn it off to play games. It also doesn't explain how 20,000 new buyers also discovered Folding all on the same day. Anyway, if WUs are being returned, no one's going to complain
Re: Highwater Mark
Posted: Tue May 06, 2008 4:33 pm
by ElectricVehicle
Foxery wrote:apd183 wrote:PlayLoud wrote:
Yeah, what's up with this?
We went from <40k PS3s to >60k PS3s overnight? Somethings not right here.
In case you were still wondering, this was released last week:
http://en.wikipedia.org/wiki/Grand_Theft_Auto_IV
Yes, but this should reduce the crunching time because you have to turn it off to play games. It also doesn't explain how 20,000 new buyers also discovered Folding all on the same day. Anyway, if WUs are being returned, noone's going to complain
20,000 new buyers didn't discover it in one day. There were issues with stats servers for a few days and the osstats page that shows how many clients there are was down for longer. So this increase was over at least two days and probably over 3 or 4 days.
Code: Select all
OS Type Current TFLOPS* Active CPUs
PLAYSTATION®3 1747 57858
Last updated at Mon, 05 May 2008 12:03:31
You can see the numbers are holding up pretty well. From my earlier post, you can see that PS3's are getting added pretty quickly recently. There was certainly a big surge of PS3s added during the time when the stats were delayed, but there's no indication that the current, approximately 60,000 PS3 clients aren't real.
Re: Highwater Mark
Posted: Wed May 07, 2008 6:01 am
by apd183
If some of those clients haven't had their machine on for a while and finally turned it on to play GTA4, that could explain an increase. Yes it doesn't fold while they're playing, but now that their machine is on it can fold when they aren't. It could also be new consoles from people who were waiting for a popular game to be released.
I haven't been following the total CPU number; how fast has that been increasing?
Re: Highwater Mark
Posted: Sat May 10, 2008 5:22 pm
by Brian Redoutey
I too thought the stats was a fluke of some sort, surge etc...
It did start up the day GTAIV was released. It makes me wonder what will happen when MGS4 comes out, can Stanford handle going past 3 petaflops?
Re: Highwater Mark
Posted: Sat May 10, 2008 5:41 pm
by Ivoshiee
Brian Redoutey wrote:I too thought the stats was a fluke of some sort, surge etc...
It did start up the day GTAIV was released. It makes me wonder what will happen when MGS4 comes out, can Stanford handle going past 3 petaflops?
As the current FAH infrastructure is supposed to handle 1M active clients then 3PF is not an issue.
Re: Highwater Mark
Posted: Thu Jun 19, 2008 5:30 am
by anandhanju
After day 2 of nVidia client launch:
Code: Select all
OS Type Current TFLOPS* Active CPUs Total CPUs
Windows 192 202068 2054565
Mac OS X/PowerPC 7 8487 116545
Mac OS X/Intel 26 8488 51668
Linux 71 41811 310434
GPU 231 3353 10511
PLAYSTATION®3 1452 51498 541594
Total 1979 315705 3085317
Re: Highwater Mark
Posted: Thu Jun 19, 2008 1:32 pm
by alancabler
Thanks,
anandhanju,
Here's a snapshot from Monday, June 16th, just before the nVidia release:
Code: Select all
OS Type Current TFLOPS* Active CPUs Total CPUs
Windows 189 199022 2049312
Mac OS X/PowerPC 7 8507 116477
Mac OS X/Intel 26 8464 51436
Linux 71 41577 309595
GPU 143 2068 9059
PLAYSTATION®3 1487 52716 539745
Total 1923 312354 3075624
note: Windows CPUs have increased in step with new GPUs.
early look at updated stats
Posted: Thu Jun 19, 2008 3:21 pm
by paydirt
Before GPU2, we had around 500 "active" GPUs. I'm glad to see that number at 3353 and growing... Let the twin powers of AMD and nVidia combine!
Re: early look at updated stats
Posted: Thu Jun 19, 2008 3:26 pm
by bowman
Well, I certainly hope everyone will update their drivers to make sure we're getting all the speed we can from these cards.. And whop the PS3 back to the stone age where it belongs! :D