Re: WARNING ! Do not upgrade to 375/376.xx drivers.
Posted: Wed Dec 14, 2016 3:38 pm
Has that appeared via Experience? It's not posted to the site yet....
Community driven support forum for Folding@home
https://foldingforum.org/
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scott@bjorn3d
Hey Scott,
Our efforts to get a resolution out by 12/14 has run into some roadblocks. The change suggestion we made for OpenMM needs more tweaks and our driver side workaround is close to being done but not complete yet. We plan to post a hotfix driver to unblock the Folding@Home users as soon as we have a workaround to share (within the next few days).
We’ll keep you posted.
Regards,
Team NV
Folding Core_18 or Core_21 projects? The projects using the first core will work, but those using the second have been exiting with a consistent error for everyone else using version 375 or 376 drivers. That includes a report on 376.33 just a couple posts above.willdeng wrote:376.33 is working for me. I'm running 2 GTX 1080 FEs yielding ~140k ppd
Core_21 projects. It was working well initially and some of the jobs actually finished but now I'm getting the same errors you described.Joe_H wrote:Folding Core_18 or Core_21 projects? The projects using the first core will work, but those using the second have been exiting with a consistent error for everyone else using version 375 or 376 drivers. That includes a report on 376.33 just a couple posts above.willdeng wrote:376.33 is working for me. I'm running 2 GTX 1080 FEs yielding ~140k ppd
Shots fired NVIDIA is blaming folding@home team.silverpulser said:Has the issue with Folding@home been addressed?
No. Changes in our R375 driver exposed an application bug with Folding@Home. We are trying to get an application side fix but in the meantime, our team is still trying to come up with a driver side workaround. This is close to being done but not yet complete. We'll likely post a hotfix driver as soon as a driver side workaround is available.
As i said earlier, FAH sixed the suggested error but the problem remains. The two teams are working together and any discussion of incremental proposed changes is a waste of effort. Nothing matters until they agree that they've found the fix.pithos wrote:Shots fired NVIDIA is blaming folding@home team.
Something badly wrong anyway if you're only getting 140kppd from a GTX 1080 as it's what I'd expect if I slightly overclocked my GTX 950. A GTX 1080 should be giving three times that.willdeng wrote:376.33 is working for me. I'm running 2 GTX 1080 FEs yielding ~140k ppd
Using 373.06, I get 600-700k PPD with 1 GTX1080 and I use the rig it's in all day (with 3 monitors).snapshot wrote:Something badly wrong anyway if you're only getting 140kppd from a GTX 1080 as it's what I'd expect if I slightly overclocked my GTX 950. A GTX 1080 should be giving three times that.willdeng wrote:376.33 is working for me. I'm running 2 GTX 1080 FEs yielding ~140k ppd
I missed a zero there, meant to say 1400k or 1.4m ppd. I'm reverting back to 373.06 drivers. 376.33 is making Overwatch crashsnapshot wrote:Something badly wrong anyway if you're only getting 140kppd from a GTX 1080 as it's what I'd expect if I slightly overclocked my GTX 950. A GTX 1080 should be giving three times that.willdeng wrote:376.33 is working for me. I'm running 2 GTX 1080 FEs yielding ~140k ppd
That's not uncommon in an inter-company attempts to fix problems. (I've seen it in my company's dealings with customers or vendors.) It always helps when everybody decides to work as a team, no matter who ends up having to work the hardest to resolve the issue(s).SombraGuerrero wrote:As a QA analyst who spends a lot of his time sitting in meetings, caught in cross fires between vendors and various groups of developers arguing ...